This adds an additional layer of strategy to marriages, such that a player will attempt not only to form beneficial alliances, but also to select marriage partners with strong heritable traits to maximise the quality of offspring and thus strengthen the dynasty. The game employs a genetics and education system, through which children inherit many traits, culture, religion and skills from their parents and guardians. The game ends when the player's current character dies without an heir of the same dynasty to succeed him/her, when all landed titles of the count rank or above are stripped from all members of the player's dynasty (including themselves), or when the game reaches its end in 1453 (unless the player is in "observer mode", at which point the game will continue onwards). The only in-game objective is to obtain as many prestige and piety points as possible in order to surpass the various historically relevant European dynasties in a fictional prestige ranking system (the three most prestigious ones being the Capetian, the Rurikid and the Habsburg dynasties). The game depicts or mentions numerous historical figures, including William the Conqueror, Charlemagne, Genghis Khan, Harold Godwinson, Robert Guiscard, Robert the Bruce, Harald Hardrada, El Cid, Constantine X Doukas, Harun al-Rashid, Alexios I Komnenos, Richard the Lionheart, Ivar the Boneless, Alfred the Great, Baldwin I of Jerusalem, Boleslaw the Bold and Saladin, but allows for the player to choose less-significant figures such as minor dukes and counts, and for the creation of entirely new characters with the use of the Ruler Designer DLC. Through the strategic use of war, marriages and assassinations, among many other things, the player works to achieve success for their dynasty. Players are able to start at any date between January 1, 1066, and December 31, 1337, though the Old Gods and Charlemagne DLCs allow for earlier start dates of 867 and 769 respectively, and the Iron Century update would later allow a start in the year 936. The game is a dynasty simulator in which the player controls a medieval dynasty from 1066 to 1453. Crusader Kings II stood out from earlier Paradox games in that it attracted a more widespread audience, contributing to the growth of the company. A sequel, Crusader Kings III, was released on September 1, 2020. On October 18, 2019, the game became free to play. Set in the Middle Ages, the game was released on February 14, 2012, as a sequel to 2004's Crusader Kings. In the adjusted mode you cannot pick a background pattern but you can change the colours.Crusader Kings II is a grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. For all the colouring options in the coat of arms, designer Paradox have provided a palette with some pre-selected colours that are used in heraldry generally and are what they use in randomization of the coat of arms but we are also given a colour picker to let us pick whatever horrifying neon colour we want. Starting with the background panel you can pick from any of the background patterns as well as pick what colours should be used. The reason adjusted mode is separate is that some historical coats of arms are made up of a lot of emblems in an order that whilst looks pretty in-game is rather cursed if you were to try and see the full layout and background usage. The meat of the system comes in the form of customizing your coat of arms from scratch or adjusting the existing one, both share their core components but the adjusted mode is more limited if you want to take a pre-existing coat of arms and just tweak it a bit.
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